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Eng Title: Sengoku Basara 4: Sumeragi Jpn Title: 戦国BASARA4 皇 Developer: Capcom Publisher: Capcom Genre: ACT Game Platform: PS3 Size: 18.88GB/18.40GB Format: PSN(1.01/4.xx)/ISO(1.01/4.xx) REGiON: JPN LANG: Japaness Realease Date: Jul.23.2015 JP Homepage: Description: Sengoku Basara 4 Sumeragi is an expansion to the Japanese historic hack-and-slash game Sengoku BASARA 4 and is scheduled to be released on July 23. New playable warlords will be added in this title including previously non-playable characters – Ashikaga Yoshiteru and Kyogoku Maria as well as a new warlord named Sen no Rikyu with split-personality; in total, players will have approximately 40 playable warlords.
As well, this title will have an upgraded battle system called Battle Roulette System; it will grant gamers the ability to trigger a roulette and win medals in the battlefield. Sengoku Basara 4 Sumeragi also introduces a collaboration with Tales of Zestiria in the form of costumes, downloadable costumes will include Date Masamune (Sorey), Ishida Mitsunari (Mikleo), li Naotora (Alisha), and Tsuruhime (Edna). Screenshots: PSN(pkg) Download Fixed: PSN 1.01 + 4.xx fixed Download Retail ISO + 1.01 Update + 4.xx fixed Download New RIP: Retail ISO + 1.01 Update + 4.xx fixed Download DLC 01 Download Tachibana Muneshige Bonus Weapon – Jumbo Xavi Ver.
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Eng Title: Sengoku Basara 4: Sumeragi Jpn Title: 戦国BASARA4 皇 Developer: Capcom Publisher: Capcom Genre: ACT Game Platform: PS3 Size: 18.90GB/18.60GB Format: PSN(1.01/4.xx)/ISO(1.01/4.xx) REGiON: JPN LANG: Japaness Realease Date: Jul.23.2015 JP Homepage: Description: Sengoku Basara 4 Sumeragi is an expansion to the Japanese historic hack-and-slash game Sengoku BASARA 4 and is scheduled to be released on July 23. New playable warlords will be added in this title including previously non-playable characters – Ashikaga Yoshiteru and Kyogoku Maria as well as a new warlord named Sen no Rikyu with split-personality; in total, players will have approximately 40 playable warlords. As well, this title will have an upgraded battle system called Battle Roulette System; it will grant gamers the ability to trigger a roulette and win medals in the battlefield. Sengoku Basara 4 Sumeragi also introduces a collaboration with Tales of Zestiria in the form of costumes, downloadable costumes will include Date Masamune (Sorey), Ishida Mitsunari (Mikleo), li Naotora (Alisha), and Tsuruhime (Edna). Screenshots: PSN(pkg) Download Fixed: PSN 1.01 + 4.xx fixed Download Retail ISO + 1.01 Update + 4.xx fixed Download New RIP: Retail ISO + 1.01 Update + 4.xx fixed Download DLC 01 Download Tachibana Muneshige Bonus Weapon – Jumbo Xavi Ver. 立花宗茂 特別衣装 – Jumbo Xavi Ver.
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This post will be continuously updated with gameplay information and minor translations for Sengoku Basara 4 Sumeragi, serving as a general reference guide. More detailed explanations of everything in the list can be found on the main blog.
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Please note that this is a work in progress; if anything seems to be missing it might be because it was already mentioned in my old Sengoku Basara 4. Sengoku Basara 4 Sumeragi is an expansion to Sengoku Basara 4. It's billed as including more playable characters than any previous game in the series, and the creators have promised a lot of content. Release date: 23rd July 2015 Platform: PlayStation 4 and PlayStation 3 Number of players: 1-2 Rating: CERO B (12+) Opening theme: DOUBLE-DEAL (T.M.Revolution) Ending theme: Heavenly Blue (Ishikawa Chiaki) Contents Frequently Asked Questions Q. How many playable characters are there in the game?
There are 40 playable characters this time. Sen No Rikyuu is brand new while Ashikaga Yoshiteru and Kyougoku Maria are playable for the first time. Takeda Shingen, Uesugi Kenshin, Kasuga, Maeda Toshiie and Matsu will be joining the 32 playable characters from Sengoku Basara 4 to bring the total to 40.
Will the five returning characters (Shingen, Kenshin, Kasuga, Toshiie and Matsu) have full move lists this time? They have each gained two new R2 specials. The full details are on my blog and in the character section at the bottom of this guide. Will the game be released in English? Probably not. At this time, nothing has been mentioned about releasing the game outside Asia. Whatever happened to Houjou Ujimasa?
He's mentioned in the Sengoku Basara 4 stories but he's missing from the actual game. I hope he shows up again soon. Will Nouhime/Ranmaru/Itsuki/Yoshimoto/Kennyo/Xavi be playable in Sumeragi? How about Musashi? He's not playable, but he appears as one of the enemies in the new Battle Roulette system. Is 'The Invincible' Naoe Kanetsugu playable?
Partially - he's one of the transformations in Battle Roulette. What happened to the five regional warlords from Sengoku Basara 3? They're taking a break from the series and probably won't be included in the game. There's one exception so far: Amago Haruhisa appears as the mysterious warrior 'Poem Amago' in the new Battle Roulette system. Will returning characters receive new moves? It's possible to unlock a new 'skill revision' move for each character through the Battle Roulette prizes. Some older moves will also be adjusted right from the start; for example, Masamune's HELL DRAGON is now usable in midair.
How do I unlock the harder difficulties? Beat story mode once on the highest difficulty you can to unlock the next difficulty level. The maximum difficulty level is called 'Heaven' (天). Are you going to translate all of the interface screens again? Only the ones which are different to the previous game. Most screens we've seen so far are identical except the font has changed slightly, so the previous guide will still work.
If you get stuck just send me a picture of the screen and I'll post a translated version. What does 'Sumeragi' mean? It's an eloquent way of saying 'Emperor' and it refers to the fact that Yoshiteru is the main character this time.
The kanji they chose is usually pronounced ou but they specifically chose the reading sumeragi to make it feel 'more Japanese'. What's the deal with the secret path on Motochika's Sengoku Basara 4 stage? It's driving me crazy! I have lost track of the number of times people have asked this!
You have to run straight to the door and skip all of the enemies because it locks 30 seconds after the start. More details. I need help with understanding the trials in the new Naotora Women's Dojo stage. Has the translations for all of Naotora's trials. I don't understand what the bar is for on the new Itsukushima Sanbee Occupation stage.
Please check for information about this stage. What's going on in Sakon's new Sawayama Castle: Chouhan Defense stage? I posted a translation of the gambling challenge so check it out. I don't understand what to do on Mogami Yoshiaki's Oushuu: Ushuu Annexation stage. Please check for an explanation of Yoshiaki's new stage. I have another question about triggering a specific stage or stage objective from Sengoku Basara 4 that wasn't mentioned in your guide.
It's probably answered in (or the comments). I'll review the Sumeragi strategy guide once it's been released and add information about the new stages and mechanics here. Why do some parts of this guide have a message that the information is coming soon? I can't translate material which I don't have yet.
Things like trophy descriptions aren't usually released until the game is out. What's the difference between the PS3 and PS4 versions of the game? The PlayStation 4 version will run in 1080p at 60fps, and sharing video and screenshots will be possible when playing. It will be compatible with Share Play and PS Vita Remote Play.
The PlayStation 3 version drops to 30fps in 2 player games and has less graphical detail. SPARDA-990 posted a sample comparison shot.
Other than the anticipated visual and performance improvements, both versions of the game should be identical in terms of features. I missed the five preorder weapons, is there another way to get them after the game is released?
At this time, no. There are no plans to make them available as paid DLC. You can try looking for an unopened first press copy of the Asian (non-Japanese) version of the game as that came with the DLC codes in the pack, but there will be a deadline to activate the codes so don't delay! Is there any other way to get the element-changing weapons for Sakon, Katsuie and Maria which came bundled with Japanese magazines?
At this time, no. They're being described as magazine-exclusives. You can import the magazines (or buy them as ebooks) and redeem the codes that way if you want to guarantee that you will receive the weapons. What's the difference between the Asian and Japanese versions of the game? They are probably completely identical aside from the packaging and any bonus DLC codes; Asian codes won't work on Japanese PSN.
However, you can usually activate your codes on the Hong Kong PSN store then switch to an account from another region without losing access to your DLC costumes on PS3. The DLC weapons and consumable boosts from the PlayStation Store are locked to the account which downloaded them so please be careful. Please note that the Asian version of the game will still be in Japanese; there's no English or Chinese edition at this time. It's very likely to be the exact same disc as the Japanese edition. Can I use your translations in my own guide, blog, fan project or anything else? I prefer it if a link to my guide is included as a reference so people know where to check for corrections and updates, but aside from that you can do whatever you want with the information here.
If you make something useful for the community please let me know and I'll add it to the Links section. Something in your guide is wrong! Oops, please let me know so I can fix it. I often translate late at night so errors inevitably happen.
Can you translate something specific for me? I work long hours but if you have a recording or screenshot showing the thing you want translated (and it's not very long), I can give it a try when I have time. If it's something simple like an in-game menu I'll add it to the guide so everyone can benefit. I won't do full scripts but check the Links section in case another fan is already working on it. Why do you spell some of the characters' names differently to the spellings used in Sengoku Basara: Samurai Heroes? Personal preference.
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It's easier for me to be consistent if I use the spellings I'm more used to. If you want to use Hanbei/Hanbe/Hanbey that's fine; I just happen to use Hanbee. I spell some other words strangely because I'm not from the US. Buying The Game There are several editions of Sengoku Basara 4 Sumeragi available for purchase; the standard version and the Sengoku Basara 4 Sumeragi 21 Costume Hobby Box which includes download codes for all 21 costumes and a small 24-page paperback artbook. Both versions of the game are available for PlayStation 3 and PlayStation 4 so there's a total of four different listings - be careful to purchase the right one! Note: The game is also available on the Japanese PSN. Read for the full details.
Firstly, the following import stores promised to be able to provide the Sumeragi ID code you need to register for the 'early reservation' bonuses so long as the order was placed before the deadline: Standard edition (PS4):, Standard edition (PS3):, 21 Costume Hobby Box edition (PS4):, 21 Costume Hobby Box edition (PS3): Here's a list of import-friendly online stores which are offering the game without the 'early reservation' bonuses. Standard edition (PS4) ¥6,990:, Standard edition (PS3) ¥5,990:, 21 Costume Hobby Box edition (PS4) ¥11,990:, 21 Costume Hobby Box edition (PS3) ¥10,990:, Another option is the Asian edition of the game. This is slightly cheaper since it's aimed at regions outside Japan, and first press copies will include a code to redeem the 'early reservation' weapons on an Asian PSN account. Standard edition (PS4):, Standard edition (PS3):, The following Japan-only stores offered all of the early reservation bonuses and fans outside Japan can purchase from them using a. Standard edition (PS4):, Standard edition (PS3):, 21 Costume Hobby Box edition (PS4):, 21 Costume Hobby Box edition (PS3):, Lastly, there's the Japan-only official Capcom store, e-Capcom, which is offering special bundles of the game with a choice of 41 'approximately life-sized'. No matter which version of the game you choose, if you register your Sumeragi ID before the deadline you will qualify for all five bonus DLC weapons and two bonus wallpapers.
The store-specific wallpaper for e-Capcom is Welcome To The Wabi-Sabi Tea Party. A few importers have confirmed they'll be able to obtain these bundles too so I've added their links. Standard edition (PS4) - limited edition with towel:, Standard edition (PS3) - limited edition with towel: 21 Costume Hobby Box edition (PS4) - complete edition with towel:, 21 Costume Hobby Box edition (PS3) - complete edition with towel:, Note: There are individual listings for all 41 different versions of the complete and limited editions (the towel bundles). Please visit the main category page and find the towel bundle you want in the gallery that way. There's a full list of Japanese retailers participating in the Sumeragi ID scheme on the.
Preorder Bonuses Preordering the game early from a participating store will give you a code called a 'Sumeragi ID' which lets you unlock special in-game weapons which can change a character's usual elemental effect into something else. There are currently no plans to make the preorder weapons available later as DLC. The first four exclusive weapons are known as as early reservation bonuses. They come in a set as follows:. Date Masamune's Hyouryuu ('Ice Dragon') changes his element to ice. Sanada Yukimura's Koukosou ('Light Tiger Claws') changes his element to light.
![Translation Translation](/uploads/1/2/3/8/123845408/621344096.jpg)
Ishida Mitsunari's Seitou Tomurai ('Sacred Sword: Mourning') changes his element to kan ('feeling') like Sen No Rikyuu. Tokugawa Ieyasu's Mikawadanuki ('Mikawa Tanuki') changes his element to wind. To qualify for these, you had to preorder the game from a participating store before 24th May 2015. The shop you ordered from would then send you a unique 'Sumeragi ID' code which had to be registered online before 23:59 (Japan time) on 7th June 2015. Full step-by-step instructions for registering the Sumeragi ID can be found.
The other bonus weapon is Rinne Genkou ('Light Of Death And Rebirth') which changes Ashikaga Yoshiteru's element to light. The code to unlock this weapon will be distributed as a first press bonus in a limited number of copies of the game. The PlayStation 4 version of the game will have the code on a sheet inside the box, while the PlayStation 3 version is printed inside the pack. Finally, people who registered their Sumeragi ID before the deadline also receive a special registration complete wallpaper showing Yoshiteru fighting Masamune (i.e. The box artwork, except Masamune is wearing his DLC costume). Even if you miss the early reservation deadline and can't obtain the weapons or store-specific bonus wallpaper, you can register your Sumeragi ID online up until 23:59 on 22nd July 2015 and still receive the registration complete wallpaper as a reward.
In short, first you preorder at a participating store (deadline: 24th May), then you register your Sumeragi ID online (deadline: 7th June), then after the game is released you claim the prizes online by re-entering your Sumeragi ID (deadline: 31st August). Once you've received all of your product codes, the in-game items can be redeemed by entering them in the Japanese PlayStation Store as usual. Registering for a Japanese PSN account is completely free, and on the PS3 Japanese DLC can be used on a non-Japanese account so long as you've already downloaded it to your system. However, early reports indicate that you can only use DLC weapons from the same zone as your save (costumes are not affected).
It might be best to start over with a Japanese account if you want that DLC. The Asian edition of the game will also include the weapon DLC codes as a first press bonus. Since the 'early reservation' deadline has passed this might be the best option for fans who have yet to place their order. The only physical store-exclusive bonuses are e-Capcom's. If you preordered on PSN, you'll receive Yoshiteru's weapon and a bundle of weapons with powerful inscriptions as a bonus. There's no way to get the four 'early reservation' weapons if you buy through PSN.
New Features This section is for the miscellaneous gameplay changes which have been revealed so far. Tag mode will be available from the start this time. Weapon parameters can be increased to 3,000 for each stat by affixing a special new inscription.
The level cap will be increased to 999. The experience needed to level up has been adjusted, and you can choose to boost a character either 1 or 10 levels on the levelling screen. Fan OneSanitarium has done some with the figures. A new difficulty level has been added. 'Heaven' (天) difficulty will have more aggressive enemies with higher stats - with higher attack power, rather than having more health.
Bosses can use their Basara moves, healing items appear less frequently and regular foot soldiers look visibly different to usual. The difficulty level is displayed after you choose your character, with the easiest level at the top and the hardest at the bottom. It's now possible to store 40 weapons for each character. You can use your stored Fortune Hammers on the reward screen before playing a stage to shuffle the rewards.
Simply press Square to use a hammer - but be careful, as you can make the prizes worse if your luck is bad. There's a new mechanic called Battle Roulette which can be toggled from the stage select screen. Please see the dedicated section later in this guide for more details. There's a new type of green box called a Revolution chest which can affect the result of Battle Roulette. Every character will have access to one additional move called a 'skill revision' which can be unlocked through the Tenka Medal shop.
The default command for the skill revision is L1 + Square. Many characters can now use their moves in the air. Confirmed aerial moves are Shikanosuke's Megurimawaru Seishun, Oichi's Kizameku No Kizu, Masamune's HELL DRAGON, Keiji's Oshi No Itte, Hisahide's Shouka, Motochika's Shibaku, Motonari's Hajikite: Heki and Tsuruhime's Nayuta Issen. Save data from Sengoku Basara 4 can be imported into Sengoku Basara 4 Sumeragi (the details are and a translated walkthrough can be found ).
Most of the menus are identical to those in Sengoku Basara 4 with some cosmetic changes. Play Books are all combined in one window now (accessed with R1 on the march screen) and L1 is used for the Tenka Medal shop.
The new mode select screen looks like this. Please note that my screenshot may be incomplete; the full list of modes has not been formally confirmed. Please send me a screenshot or photograph if there are any other menus which need translating.
Stories There will be 32 new stories included in the game as well as all of the stories from Sengoku Basara 4 (listed in the ) for a total of 89 individual stories. I've listed the confirmed new stories for each in the profiles section below. Elements There are two new elements this time to accompany the usual fire, ice, thunder, wind, light and darkness. Rikyuu's element is called 'feeling' while Yoshiteru's element is 'quake'. Kan 'feeling': When this element is triggered, soldiers will either become sluggish and lose their will to attack or they'll start attacking both allies and enemies indiscriminately. Shin 'quake': This element includes effects such as being able to split the earth for short range attacks, and causing the ground to shake to affect a wide area.
In addition, Sengoku Basara 4 Sumeragi will be the first game in the series where you can equip weapons which alter a character's usual element. Five of these special weapons will be as exclusive preorder bonuses while another three are available through bundled with various gaming magazines. Battle Roulette There's a new optional system called Battle Roulette. When you attack a 'roulette camp' or 'roulette soldier', a large roulette wheel appears at the top of the screen. There are four possible outcomes when the wheel stops spinning. Name JP Colour Duration Result Priceless 千金 Gold 30 seconds Jackpot Tenka 天貨 Red 45 seconds Poem Amago appears 30 seconds Medal Soldiers appear Transform 変化 Black 45 seconds Transform into Naoe Kanetsugu 45 seconds Transform into Akatsukimaru 45 seconds Transform into a Bomb Soldier Punishment from Heaven 罰天 Skull - Bombs rain down from above 45 seconds Miyamoto Musashi appears - The Xavists try to bring you into their religion.
Gold (Priceless): The jackpot; a thousand Tenka Medals appear. The player goes into Super Fever mode, earning more coins and increasing their critical hit chance to 100%. In addition, dashing will blast enemy soldiers away. Red (Tenka): Tenka Medals appear, sometimes accompanied by Medal Soldiers. If 'Poem Amago' (Amago Haruhisa) appears instead, hit him when he pops up out of the ground to receive more Tenka Medals. A pink icon with a picture of his face will show his current location. Black (Transform): The player changes into another character for 45 seconds and gains access to their movelist.
Naoe Kanetsugu can kill enemies in one hit, but he disappears when he takes damage. Square: Naoe 5-Hit Combo. Hold Square: Frontal Kick. Triangle: Slashing Rise. Direction + Triangle: Diving Slash. L1 + Triangle: Rear Downwards Slash. R1: Horizontal Slash.
Circle: Basara Technique (Imitation). Akatsukimaru (Rising Sun) is Motochika's huge 'warship'.
Square: Rush Attack. Triangle: Spin Attack. R1: Laser Beam. Bomb Soldier can use coloured bombs at random (red summons pillars of fire, gold produces large explosions). Square: Set Bomb.
Hold Square: Bury Bomb. Triangle: Throw Bomb.
R1: Spinning Bomb Spray. L1: Guard. Skull (Punishment From Heaven): Something dangerous happens, such as bombs falling from the sky, an intrusion from Miyamoto Musashi or Xavist angels stunning the player. Green 'Revolution' chests can appear on the battlefield when Battle Roulette is switched on. These increase the chance of a particular result the next time you trigger the roulette. Tenka Medals Tenka Medals are an in-game currency earned from the Battle Roulette system.
The name is a pun; it's written 'Heavenly Coin Medals' but pronounced the same as 'Seize-The-Nation Medals'. You can exchange your medals for 167 different rewards. The reward categories are Costume (purple), Weapon (orange), Technique (blue) and Speech (yellow).
Sengoku Basara 4 Sumeragi Anime
Each character has a new 'skill revision' move which can be activated with L1 + Square after it has been purchased. I've listed the known skill revisions in the character profiles at the bottom of this guide. All forty characters will each have at least one extra costume to unlock through the Tenka Medal reward system. The Tenka Medal shop is accessed by pressing L1 on the stage selection screen. It's easy to spot which inscriptions are the personal ones and which break your weapon limits; every personal inscription has a name which is two Japanese characters long, while Open is just one. Once you buy a reward from the Tenka Medal shop, you see the following screen.
For the inscriptions, you're shown instructions for attaching it to a weapon (it's the as in Sengoku Basara 4). It's not possible to merge personal inscriptions together, or set more than one on the same weapon. You can move them onto different weapons as normal using Weapon Fusion. Sawayama Castle: Chouhan Defense Defeat Kobayakawa Hideaki and Tenkai 1,000 Win at all seven of the challenges 3,000 Note 1: As pointed out by VegaManX4 in the comments, Matabee's Tunnel Reunion/Tunnels of Doubt stage is a little different to the others; even though it's not one of the full stages you can play in Free Battle mode it has its own unique bonus conditions and is treated as a full stage in certain circumstances.
Here's a special table showing the bonuses you can earn: Stage Hidden Bonus Objective Points. Tunnels of Doubt Defeat Gotou Matabee using Mitsunari's second R2 special move Zanshu ('Decapitation') 1,000 Defeat more than 200 enemies 1,000 Note 2: The Tunnel Reunion version is the one from Kanbee's drama route, while Tunnels of Doubt appears in Mitsunari's anime route. If you want to see the scene where the stage first appears, you need to play those routes from the beginning; skipping straight to the drama/anime route from the selection screen won't play the scene. How do I fight Kasuga or Sasuke on Battle of Kawanakajima: Intrusion? Take all of the orange (Uesugi) or red (Takeda) bases before Yukimura finishes his dash to change the flow of the battle. Once you do this, the stage will end as soon as you kill the enemy commander whose bases you took and you'll fight their retainer along the way.
I don't understand what the bar is for on the new Itsukushima Sanbee Occupation stage. Please check for information about this stage. I need help with understanding the trials in the new Naotora Women's Dojo stage. Has the translations for all of Naotora's trials. The 25 'Man' kanji referred to in the objective description are the points she gives you during the trials; you need to obtain more than 25 (and keep them) to qualify for the bonus objective.
I don't understand what to do on Mogami Yoshiaki's Oushuu: Ushuu Annexation stage. Please check for an explanation of Yoshiaki's new stage. What's going on in Sakon's new Sawayama Castle: Chouhan Defense stage? I posted a translation of the gambling challenge so check it out. It's easy to win all of the dice challenges by knocking Sakon out right before taking each base; it will give you enough time to hit the dice to change the result before he wakes up and declares the winner.
The first bonus objective requires that you beat Hideaki and Tenkai up rather than racing them to 'collect' food. There's something else I don't understand about the new stages. Zexx has created a series of which might help! I can't find one of the new stages. Playing through all of the drama and anime routes should guarantee that you see them as they're all placed in specific routes. If you want to see your favourite stage more often in normal play, here's the trigger information from the game's official strategy guide: Battle for the Nation's Peace.
Can lead to either Oumi: Sawayama Castle or Battle of Sekigahara: Western Shadow. Can be triggered by clearing Sawayama Castle: Chouhan Defense, Battle of Sekigahara: Eastern Sun or Itsukushima Sanbee Occupation. Can also appear if you don't clear the Omen (purple) version of Osaka: Toyotomi Hajou. Battle of Kawanakajima: Intrusion.
Sengoku Basara 4 Sumeragi
Can lead to either Kai: Tsutsujigasaki Yakata, Takeda Otoko Dojo, Kai: Takeda Grudge Time or Revenge: The Sword of the God of War. Can be triggered by clearing Naotora Women's Dojo or Tootoumi: Iinoya Castle. Itsukushima Sanbee Occupation. Can lead to either Osaka: Toyotomi Hajou or Battle for the Nation's Peace. Can be triggered by clearing Hinomoto Tunnels: Josui Line or Osaka: Toyotomi Hajou.
Can also appear if you don't clear the Omen (purple) version of Osaka: Toyotomi Hajou. Naotora Women's Dojo. Can lead to either Kai: Takeda Grudge Time or Battle of Kawanakajima: Intrusion. Can be triggered by clearing Kawanakajima: Takeda Battle Formation or Osaka: Dragon-Tiger Formation. Can also appear if you don't clear the Omen (purple) version of Tootoumi: Iinoya Castle. Oushuu: Ushuu Annexation. Can lead to either Dewa: Mogamigawa or Fate: One-Eyed Dragon.
Can be triggered by clearing Fate: One-Eyed Dragon or Osaka: Dragon-Tiger Formation. Can also appear if you don't clear the Omen (purple) version of Dewa: Mogamigawa. Sacred blaze english patch. Sawayama Castle: Chouhan Defense. Can lead to either Bizen: Ujou (Okayama Castle) or Battle for the Nation's Peace. Can be triggered by clearing Bizen: Ujou (Okayama Castle), Battle of Sekigahara: Western Shadow or Echizen: Kitanoshou Castle. Can also appear if you don't clear the Omen (purple) version of Oumi: Sawayama Castle.
Trophies Thank you to Lacters for directing me to an early list of from which I have made this table. Mm, it would be super-weird to bring Creation Mode over and even go as far as including all of the old stories, only to leave the 'Utage 5' as Free Mode characters. The fact that they showed them all in the video before, then used (what look like) Matsu's story scenes on the story pages and a new Kawanakajima stage to demonstrate things makes me feel quite confident that those five are being treated as proper characters this time around. I'll edit it if needed but I'm going to assume they're all getting basic stories to make them fully playable in Creation:) (This probably means that at least one character will have Kawanakajima Intrusion in their story mode too in order for it to be easily unlockable, unless it's just a random stage which comes up in the rotation. I wonder who might be tangling with the Takeda and Uesugi armies this time?). I guess it would be really weird, huh? Supposing that is Matsu's story, I'm oddly giddy that it seems like she's a cooking contest judge or something of the sort.
I'm not sure why. I like serious stories of course but the more funny ones bring me a lot of joy. Thank you for the comment! Your English is very good.
Unfortunately Nouhime is not in the game this time, but I think she will be back in future because everyone misses her. Perhaps in Sengoku Basara 5 one day?
You have three choices with buying the game now. Someone else asked me something similar recently so I'll put the information here: Asian version: Less expensive, might come with all five bonus weapons if you order in time. The links are above (search for 'Asian edition' on this page). Japanese version: There's a 21-costume special edition available if you want all of the costumes, but otherwise it's better to buy the Asian version since the Japanese version will only include one of the bonus weapons if you haven't preordered already.
PSN download version: You can play it instantly on release day with no shipping costs. To buy this, all you need is a Japanese PSN card which covers the cost of the game. The details and links are and you can buy Japanese PSN cards from if you decide to do this.
In short, I would recommend the PSN version if you don't mind which bonuses you get, otherwise the Asian version is the best deal at the moment. If you're lucky, you can get all of the bonus weapons that way as well as saving money.
Isn't it visible on character select screen? I beleive everyone have drama route in Sumeragi nowadays (so Ootani, Kuroda, Katakura, Sarutobi, Fuuma, Honda, Mogami, Kobayakawa, Shimazu and Tachibana got some new cutscenes). Also there are new anime routes for Ishida, Tokugawa, Date, Sanada, Mouri and Chousokabe. And of course don't forget newly added people. Sen no Rikyuu, Ashikaga, Kyougoku, Uesugi, Takeda, Maeda T., Matsu and Kasuga got a couple of routes (creation & drama) each.
Pretty much it, unless there are also cutscenes for new stages' introduction as well. You can move everything to different weapons with one unusual exception: if you have any of the 'elemental-changing' weapons (magazine or preorder exclusives) you won't be able to move the element to another. For example, if you have Sakon's Highs/Lows fire weapon, even if you move all of the elemental inscriptions on it to a different weapon, the new weapon will be his normal wind-elemental rather than fire. This is the only exception; everything else can be moved around. A couple of the special inscriptions can't be overwritten once placed but they can still be transferred to new weapons via fusion. I usually max out the first weapons since (in my opinion) they tend to look the coolest, and characters with special costumes sometimes have different weapon graphics too if you use their starting weapon skin:). That's weird.
If you log in to your Asian account on the PSN website, assuming it works like the JP one you should be able to see a history of all of the codes you have redeemed before. The weapon codes for this game have a number next to them for how many times they can be used (it starts at 1 and when you activate them by starting up the game, it goes down to 0 and the weapon becomes available in the game).
It might be good to check there to see if the missing weapons were ever available on your account? I've used your guide for SB4 back when I was playing, and is going to use it for SB4S too, it's really helpful, thank you for your work. Now, I don't like having to always refer to side materials while playing, and with SB4 I've found a way to modify some ingame text for 'dumped' to HDD version (which only works if you have CFW). Back in SB4 I used it to have inscriptions with translated descriptions (like ). So, I thought you might be interested in taking part in making such playability-increasing translation for Sumeragi. This does not involve story mode, too much text and work, but roulette/inscriptions/stage objectives would be really helpful. If you don't accept such ways or just don't want to waste time with this, I'll understand and just adapt old SB4 patch for new game for myself:).
That's pretty awesome! I'm going to have to decline though, I'm afraid; while it's a fantastic use of technology I'm uncomfortable doing anything which people could use for piracy, even if it wasn't ever intended that way to begin with. It's the same reason I don't write scripts for manga translations even though I'd really, really like to; I've had too many bad experiences with things getting out of hand and stick to summaries nowadays:( (I also have the problem that I'm quite active in the community and show up to events, and I don't want to upset the creators when it's pretty easy to find out who I am.
By all means though, keep creating that kind of thing for personal use until the day Capcom decides to support English-speaking fans again!). Hello, can you tell me whether the games have a cross-save function.
Is it possible to transfer the save file of the PS3 version of Sumeragi to the PS4 version and vice versa (not transferring PS3 Basara 4 to PS4 Sumeragi, but instead transferring between the two versions of Sumeragi). I'm getting the PS3 version of the game with the intention of maybe upgrade to the PS4 some time in the future, and I want to know if I can transfer the progress to the PS4.
And thank you for your excellent work translating the game as well as answering questions. Unfortunately there's no cross-save function. You can only transfer your SB4 save data to any or both versions of Sumeragi and this is pretty much it. Personally I bough both versions and I kinda regret I prefered to start with PS4 version.
Since it's obviously superior version of the game I'd rather platinum the PS3 one, shelve it and keep on playing the PS4 version. I did the opposite so now I'm kinda hesitating to even look back at the inferior PS3 version, lol. Still I'll get to it eventually. My point is you won't regret upgrading even with your progress being left behind. Sumeragi is much faster and funnier in terms of leveling-up and collecting/unlocking stuff than vanilla 4. Don't let the absence of cross-save stop you from enjoying it ASAP. Hey bro i just realy wanted to thank you for making this i know im not the only excited sengoku basara player Your realy helping uss out here and i very strongly apreciate it do you think you could show uss how to change weapons costumes and so on in a translation Picture?
Maybe how to use thoose hammers and Level upp Your weapon as well its ben so loong since last time so ive kind of forgotten besides that itd be Nice to have just in case also are you able to get costumes by winning the story/creation mode? Or do you get costumes only by buying them? If so in what menu do i find the shop?
Again thanks for Your help would it be allright if i got Your email? Who knows i may need some help later if you dont want me to contact you by email thats understandable:). Greetings from Argentina! First and foremost, I thank you very much for devoting your time to such a wonderful page. I have recently imported the game and your detailed translation has proved invaluable for my gameplay. My question is pretty dumb, but I really appreciate the aesthetic details in the weapons (in every game overall), so, if you look at this video from Sengoku Basara 3, you can see Kojuro wielding a sword with a dark / blue fiery effect which I find really cool: is this same effect achievable in Sengoku Basara 4 Sumeragi?
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Is that because of an element or something? Again, thank you very much for your magnificent work! I think in general 4/S elemental graphic effects on weapons are more subdued when compared to the previous entries. The elemental inscriptions are tied to their innate element. A select few can have a different element, but those are DLC, and all codes are probably expired by now.
Download Game Sengoku Basara 4 Sumeragi For Pc
There are 3 inscriptions tied to element effects (allows for element effect, improves element damage, effect fusion), plus their improved versions. One of them won't do anything without with other, though. That's about it. I'm no expert but if you hit the R2 button it'll show you what inscriptions you have or don't have. You need to merge the inscriptions to make them 'Extreme' or stronger. I used to just cram all the inscriptions into a blank weapon to save space but that.isn't the best when you are trying to get them all. XD; I'm not sure how you get certain ones so I just keep playing the same character over and over or try a different difficulty.
I don't know if that works but I think it does? I use mostly Yukimura (trying to get all the fugitives) and I seem to get different ones depending on how well I do each level. I don't think you can give the personal inscriptions to another.
But I could be wrong or only if you unlock everything else there is way? I'm not sure, but now you got me thinking if there is any meaning to capping out a character. That might unlock something but even if it doesn't, I'm still going to cap Yukimura.someday.
Though Raindrops would probably be able to give you better detail, I hope I helped even a little.